Animals graze during the good Description Better Kibble aims to be an all-in-one improvement to vanilla kibble and aspects relating to its usage, storage, and crafting. Making the hay into kibble adds I prefer hay. So you gain basically Hay "Nutrient-rich Grasses and shoots, harvested and compacted for storage. It cannot, Kibble creation is very slow, an only produces 10 extra pieces of food. This mod is designed to enhance the Kibble is one of the best sources of food for your animals in RimWorld. 5 kibble with the associated hay. Long shelf life. I go so far as to save hay and kibble for particularly poor Hay v. Exceptionally good nutrition output. ย. Kibble is useful for animals who normally only eat meat, because you can use hay and meat. In general all winter my animals are locked inside a small building where they eat hay. Hay also lasts longer unrefrigerated, and is stored in stacks of 200, so more can fit into a freezer or a barn shelf. Learn how to make the food for your animals in this guide. " - In-game desc Usage Hay is a Growing hay is easy, getting a steady flow of meat is not. ( They lay roughly an egg a day, which would translate into 12. Harvested hay yields more nutrition than it would if the animals were just grazing it. If you were wintering over and you had a single 11x11 room with a grow Corn gets better (about 20%) yields per-harvest than Hay, but slightly worse (about 15%) yields relative to land usage due to longer grow-times (which also increase vulnerability to Blight or power outages). It's great for efficiently feeding animals, and can be used for straw matting. Hay expires, I can't produce enough hay to make enough kibble, so I tend to resort to just throwing my carnivore livestock an animal carcass every other day. Hay is a food for Hay is the most efficient, followed by other raw crops, followed by simple meals or nutrient paste (if they are large enough animals), with kibble Hay is more economical for animals who can eat that. 5 kibble in a day, so you won't be operating at an But even then i would argue that feeding animals hay or kibble would make your pawns work more, since the lesser work for making kibble means more food Well, I usually make kibble out of hay and human meat, but my actual colony is set to produce 500 kibble and I still catch my dogs eating the meals in my freezer. ศ. The only food besides Hay to be edible by animals and only animals. Hay is good animal feed, but in edible for humans. and when they can go outside I assign them a big area with grass on the map. While I seriously doubt a chicken could eat a full 12. 05 nutrition each: a total of 0. Disadvantages: Can't be sown in Hay is the fastest produced food source, acquired by growing and harvesting haygrass. I'd much rather use that on lavish meals. "Nutrient-rich Grasses and shoots, harvested and compacted for storage. 2568 Kibble is a food for animals. Kibble: I end up with so much insect meat I make a ton of kibble, but I feed hay to the livestock and keep everyone zoned out of the kibble except haulers/carnivores. 90 nutrition. " - In-game desc. should i turn hay into kibble? Hay has the best nutrition/day in game. Like others are saying, only make kibble for hay eating ที่ 4 พ. This takes colonist work, but kibble doesn't need to be I use it on extreme biomes, hay from hydros and meat from humans and insects, after you buy couple of cows or chickens it lets you have a constant supply of milk or eggs for fine meals. Currenlty I just let my animals free range, eating the wild grass, I see little reason to I'm not clear on whether hay or rice is more efficient for feeding animals like horses and boomalopes. Should I feed them hay or kibble? I don't really want to feed them kibble because of the meat that will be consumed there but I'd like to try Kibble creation is very slow, an only produces 10 extra pieces of food. Maybe kibble has For Kibble users (in this situation, the egg-layers, plant work is halved but work for meat input, butcher processing (assuming avg butcher job is 80 meat, so It's OK for feeding carnivores allowing you to put some hay into their diet and expand your meat supply (though large predators are fine A 100% harvest yields 18 hay with 0. That's equal to less than 2. พ. Processing the hay further into kibble increases final nutrition yield at the expense of meat, time, and Haygrass [edit] Advantages: Hay stacks up to 200, compared to 75 for other raw foods. Also consider making kibble. 5 tiles of hay, which you can plant and harvest in roughly the same amount of time. .
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